IGames (Intelligent Games) – is a division of the ICAD/VisionLab dedicated to research & development in Games. It was founded by Bruno Feijó in 1989 with the main emphasis on Intelligent CAD and Computer Animation. Only in 2002, after the academy started accepting Games as serious computing, the name of the laboratory added the term Intelligent Games.
ICAD/VisionLab is a Research & Development Lab on Visualization, Digital TV/Cinema, and Games. The mission of the Lab is “to promote technological innovation and education emerging from the convergence of computer graphics, artificial intelligence, digital entertainment, visualization, and games”. ICAD/VisionLab is a pioneer in VFX R&D in Brazil.
We at the ICAD Games Team want to wish everyone a Merry Christmas and a New Year of many achievements! Although 2020 was a year of many challenges, our team grew, we managed to launch two games on Steam, we also started a new project and ended 2020 with a sense of accomplishment, with many news to come in 2021!
You are watching a teaser of animation sequences of one of the characters in our next game!
This project is a virtual pet game, in which you are responsible for generating the characters from genetic combinations, and, after birth, you need to follow all stages of its development. You will need to pay attention to the expressions of your pets to understand its needs in the game.
Our pet begins as a seed and gradually comes to life and becomes a little plant, which we affectionately called “tamapote”.
Stay tuned in the next posts to follow the creation process of this little game that we intend to launch soon in the mobile phones’ main app stores!
Professor Bruno Feijó and professor Augusto Baffa, coordinators of ICAD/VisionLab, were awarded for the paper “Advertising and taxation in online games”, receiving the 3rd place in the category “Best Paper” of SBGames 2020. The article was presented as part of the activities of the Industry Track in the XIX Brazilian Symposium on Games and Digital Entertainment, which took place in November as an online event.
In November we had the joy of having a member of our team, Felipe Holanda Bezerra, winning 1st place at SBGames 2020 for his marvelous sound design work at “Rythenia”, a project in which he is also the main developer and researcher.
The game is a driver from the tech developed for Felipe’s graduation project, which is still in early stages of development, but already has an unique soundtrack that showcases greatly the game’s identity!