IGames (Intelligent Games) – is a division of the ICAD/VisionLab dedicated to research & development in Games. It was founded by Bruno Feijó in 1989 with the main emphasis on Intelligent CAD and Computer Animation. Only in 2002, after the academy started accepting Games as serious computing, the name of the laboratory added the term Intelligent Games.
ICAD/VisionLab is a Research & Development Lab on Visualization, Digital TV/Cinema, and Games. The mission of the Lab is “to promote technological innovation and education emerging from the convergence of computer graphics, artificial intelligence, digital entertainment, visualization, and games”. ICAD/VisionLab is a pioneer in VFX R&D in Brazil.
Makulelê Productions, in collaboration with ICAD/VisionLab, released a video about the Spookyard team – a winning party game developed by ICAD/VisionLab. See video at https://www.youtube.com/watch?v=CUJ-I83nWtQ
A summary of the Spookyard game can be found elsewhere.
The ICAD/VisionLab laboratory, Department of Informatics/PUC-Rio, and UERJ present a new approach to story analysis and composition based on networks. As a proof of concept, variants of The Little Red Hood are easily created. The technique can also be used in serious games, such as the analysis of historical events. See the SBGames 2017 paper and the video.
The ICAD/VisionLab laboratory, Department of Informatics/PUC-Rio, won the 2nd-place award of the SBGames game show held in Curitiba, Brazil, Nov 2-4 2017, with its experimental game Spookyard. Students from the Art & Design Department (PUC-Rio) were an essential part of the winning team. About 40 exhibitors (most of them gaming companies) participated in the contest, with the Spookyard game being the only student game among the fair’s winners. SBGames is the largest and most important conference on digital entertainment and game development in Brazil. Beside the quality of the game design, Spookyard reached a technological achievement because is completely written in Lua – a computer language developed at PUC-Rio and used worldwide.
The soundtrack of the Spookyard game, composed by Augusto Baffa – research leader of ICAD/VisionLab – won a honorable mention at the SBGames art show, held in Curitiba, Brazil, Nov 2-4 2017. SBGames is the largest and most important conference on digital entertainment and game development in Brazil.