Best Paper Award - SBGames 2019 - (November, 2019)The Logtell Project won the Best Paper Award in the XVIII Brazilian Symposium on Computer Games and Digital Entertainment (SBGames 2019) with the paper "Procedural Generation of Quests for Games Using Genetic Algorithms and Automated Planning", which is authored by Edirlei Soares de Lima, Bruno Feijo, and Antonio L. Furtado.
The SBGames (Brazilian Symposium on Computer Games and Digital Entertainment) is the largest and most important academic event for games and digital entertainment in Latin America. It is attended by scientists, artists, designers, teachers and students from colleges, universities, research centers and the game industry.The paper "Procedural Generation of Quests for Games Using Genetic Algorithms and Automated Planning" presents a new quest generation method based on genetic algorithms and automated planning. By combining planning with an evolutionary search strategy guided by story arcs, the proposed method can generate coherent quests based on a specific narrative structure. Preliminary results show that quests created with our method are nearly at par with those created by game design professionals.
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