The Logtell Project


  An Interactive Storytelling System for TV, Cinema, and Web



    
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Storytelling Variants


Research Project - Informatics Department - Pontifical Catholic University of Rio de Janeiro (PUC-Rio)
Edirlei Soares de Lima <elima@inf.puc-rio.br>
Antonio L. Furtado <furtado@inf.puc-rio.br>
Bruno Feijo <bfeijo@inf.puc-rio.br>


An intriguing phenomenon in human storytelling - inexhaustible source of inspiration for digital storytelling - is our ability to still recognize a story that the narrator has felt free to change to a considerable extent. However, observing how folktales have appeared and been disseminated through different countries along the centuries, we shall notice that our favourite stories have evolved no less dramatically in the course of the oral storytelling tradition. In this research project, taking Little Red Riding Hood as example, we review a small number of variants of this universally cherished story, in an attempt to understand how variants emerge. Our study is founded on the classification of types and motifs contained in the Index of Antti Aarne and Stith Thompson, and examines the hypothesis that variants are often the consequence of type interactions, which we propose to characterize in terms of semiotic relations associated with the so-called four master tropes. Our objective is to provide the conceptual basis for the development of semi-automatic methods to help users compose their own narrative plots.

Publications:

   Lima, E.S., Feijo, B., Casanova, M.A., Furtado, A.L., 2016. Storytelling Variants Based on Semiotic Relations. Entertainment Computing, v. 17, p. 31-44. [DOI: http://dx.doi.org/10.1016/j.entcom.2016.08.003]

   Lima, E.S., Furtado, A.L., Feijo, B., 2015. Storytelling Variants: The Case of Little Red Riding Hood. In: Proceedings of the 14th International Conference on Entertainment Computing (ICEC 2015), Trondheim, Norway, p. 286-300. [DOI: https://dx.doi.org/10.1007/978-3-319-24589-8_22]

   Lima, E.S., Furtado, A.L., Feijo, B., 2015. Types, Motifs and the Emergence of Variants. In: Proceedings of the XIV Brazilian Symposium on Computer Games and Digital Entertainment (SBGames 2015), Teresina, Brazil, p. 295-303, November 2015. ISSN: 2179-2259.

Prototype Application:

To explore in a computer environment the variants of folktale types, kept in a library of typical plans, we developed a system in C# that does plan-recognition over the variants of the type indicated (e.g. AT 333 - The Little Red Riding Hood). The system supports two dramatization modalities: text and comics. The former uses the original literary rendition of the matched typical plan as a template and represents the generated stories in text format. The latter offers a storyboard-like comic strip representation, where each story event gains a graphical illustration and a short sentence description.


Download:

   Plan Recognition System [Available soon]
   Source Code [Available soon]